Introduced new console UIs, restarted the Spring Event and added the Battle Royale "mode" (1st April fools)Īdded Tactical View, Linux support, in-game resolution options and a Secret hatĪdded Civilizations and all related features, the Translation Book and fixed multiple bugs.Īdded the Aurelian Depths and all related enemies, added Bot Crates and started the first Winter Event.Īdded 2 new Bot types, improved 64 bit performance and added a Steam Invite option.Īdded mid-game joining, Discord integration, new relics in every biome, ingame tips, a command wheel, and various bug fixes.Īdded Crew Bots, the first Fall Event, and a couple of bug fixes.Īdded the Quadken, swappable Turret modes and new beneficial Time Traveller actionsĪdded the Time Traveller and all related enemies, as well as Steam Trading Cards.Īdded the Espadon and multiple bug fixes. Introduced dodge rolls, Baby Crabs and multiple combat changes Introduced Torpedo Upgrades, Turret Modifiers and more setting options. Introduced Lairs and The Lair Guardian, one-way branches and Lavish Chests. Introduced Player Ranks and a new Main Menu. Introduced Trash Hermit, added new Upgrades and introduced Backpack as requirement for picking a second item. All who bought the game during Early Access received a Buried Treasure Downloadable Content, which includes an artbook and soundtrack.Īdded the last boss, a related boss, and multiple optional endings.Īdded the Final Biome and most of its contents, as well as some minor additions and fixes.Īdded 3 new Enemies, two Secret Hats and multiple bug fixes and balance changes.Īdded 3 new Bosses, improved Enemy AI and fixed a myriad of glitches.įocused on bug fixes and tweaks, as well as a new company website.Īdded The Pale Whale, two new Items, two new Suit pieces, two new Enemies and reworked lobby UI, with added features.Īdded The Sleepy Giant, partial controller support, and improved Boss arenas.Īdded the Poubelle and Civilization Doctors.Īdded new biome, enemies, civilization, and a new interior boss encounter.Īdded improved AI, damage overhaul, new Relics, new enemy, optimization, and improvements. Also put an exterior preview image for the upcoming DLC Submarine.Īdded Awakened Mode and all of it's unique features, and the Acolyte Rank.Īdded an Intro Cutscene and bug fixes. Overhaul to the connections system, Civilization shop names, obituary improvements, paperless chat, and two new Achievements. Also put an interior preview image for the upcoming DLC Submarine. Also updated the artbook in the Buried Treasure Downloadable Content to include a new, post 1.0 artbook available for free for those who already own the Buried Treasure Downloadable Content.Īdded the Atomique to the game for anyone that has purchased its Downloadable Content.Īdded several new items, new cosmetics, a new Achievement, many QoL improvements, and an increase in time for Hazardous Fuel duration before dissapating. There are 3 kinds of updates: Monthly Updates, which are the largest and happen each month, Crate Updates, a now discontinued set of updates that happened between Monthly Updates, and Content Drops, which are very minor updates that happen every week and that sometimes come with small Previews on the next Monthly Update.Ī list of all major updates, which are monthly updates and Crate Updates.Īdded the Micro Depths and all of its contents, two new Achievements, some QoL improvements, and some bug fixes. This page lists all Versions of the game and the big change it went through. Since We Need to go Deeper was put through an Early Access process, the development of the game has been elaborately described by the developers in the change logs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |